must have a "fire" in his heart! When he talks about the product, he must be passionate and bright in his eyes! And this "fire" comes from the vision of the product. Only when you are extremely agreeable and excited about the product you have made can you make it possible for users to like it! 2. Looking at products from a "contradictory" perspective "Contradiction" is the unity of opposites, and high school politics will talk about the knowledge, but at that time I just rote this point of view to cope with the exam; when I was taking the postgraduate entrance examination,
I thought about the meaning of "contradiction", and found this Under a philosophical point of view, it is really unique, which gave me new understanding and cognition. Now when I make products, the "contradiction" thinking has been integrated into a lot of my thinking. For example, there is a contradiction between the "reward value of online earning" and the "health of the product". At the beginning, I designed the value of the reward to be text message service more conservative. The consideration at that time was to give priority to the health of the product, and I did not want users.
Coming to the product is to simply make money. However, the overly conservative value caused the operation to complain that it was difficult to promote, so I adjusted the strategy to make the reward a little higher in the early stage of the product, and then gradually lowered it in the middle and later stages. This is a good proof that "contradiction is one way and another grows." Another example is the contradiction between "users" and "online earning products". Users want to complete as few tasks as possible to get high rewards, while products want to issue less rewards to allow users to complete more tasks.